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Director's Cut - Brain School

"Brain School – Am I Smarter Now?"

By Sam S. Adkins, Chief Reseacrh Officer

Seattle, WA (PRWEB) May 19, 2008 -- The extended version of Tyson Greer's mobile game review called "Brain School – Am I Smarter Now?" is now available in the Ambient Insight Resource Library. "I plan to have one heck of a graduation party when I graduate from Brain School," writes Greer.

A shorter version of the mobile game review is published on the Microsoft Windows Mobile site. The extended version, or the "Director's Cut," as Greer refers to it, includes a more in-depth review of the game and reflections on the brain trainer trend.

Tyson comments in the article that, "Brain School from Mastersoft is one of a growing number of new 'brain trainer' puzzle games for mobile devices and this one has staying power. This product, as with other puzzle games that are driving most of the mobile game revenues, has broad appeal that goes far beyond the typical console gamer demographic of 18-24 year old males."

Click here to view The Director's Cut of "Brain School -- Am I Smarter Now?" [382 KB PDF file]

As Greer notes in the article, "Back in the days when I went to school, even though I did have to walk in the snow five miles uphill each way; I did not have to score an A+ in five levels of five games, plus pass an exam, in order to proceed to the next grade. That’s the part about this mobile game’s staying power. Unlike many puzzle games, you won’t breeze through this entire program in a day or two, then look around and say 'I’m done. I won. What’s next?'"

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